League Classic champions
Riot confirms 60 launch champions: the original 40 plus 20 selected additions. The exact names are cross-checked reporting, and all 60 champions now link to fully reviewed guides rather than thin generated placeholders. Current Data Dragon Jade-prefixed portraits are used as reference art and are not separately asserted as live-client captures.
Showing 60 records · scope defaults to live

Ahri
A pick-focused mid laner who controls space with Charm and converts one clean hit into a Deathfire Grasp burst window.
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Alistar
A durable engage support who turns one clean Headbutt–Pulverize entry into a protected carry window.
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Amumu
A scaling tank jungler who clears toward level six, then converts one Bandage Toss into a large-area lockdown.
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Anivia
A control mage who protects a fragile early lane, then shapes waves and narrow fights with persistent ice zones.
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Annie
A compact burst mage who farms safely with Disintegrate and converts a prepared Pyromania stun into a decisive Tibbers entry.
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Ashe
A utility marksman who turns steady farming, repeated Volley poke and long-range initiation into controlled mid-game fights.
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Blitzcrank
A pick support whose threat comes from the possibility of Rocket Grab as much as the cast itself.
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Brand
An immobile damage mage who establishes lane pressure with Pillar of Flame and converts Blaze setup into a reliable Sear stun.
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Cho'Gath
A sustaining tank jungler who clears reliably, threatens lanes with Rupture and secures neutral objectives with Feast.
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Corki
A spell-heavy marksman who mixes basic attacks with instant Phosphorus Bomb pressure and sustained Missile Barrage poke.
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Dr. Mundo
A health-scaling jungle tank who clears through persistent area damage, slows ganks with Cleavers and becomes difficult to dislodge after Sadism.
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Evelynn
A stealth AP jungler who applies constant lane pressure, sticks to targets with Dark Frenzy and turns multi-target ultimates into both damage and protection.
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Ezreal
A skill-shot marksman who converts safe Mystic Shot pressure into item tempo while preserving Arcane Shift for the decisive threat.
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Fiddlesticks
A sustaining AP jungler who clears with Drain, disrupts single targets with fear and wins grouped fights by channeling Crowstorm from unseen terrain.
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Gangplank
A self-sustaining top laner who converts Parrrley last-hits into extra income and influences distant fights with a random-pattern Cannon Barrage.
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Garen
A durable short-trade fighter who silences with Decisive Strike, spins through retaliation and recovers between exchanges with Perseverance.
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Gragas
A burst mage who sustains through spell use, controls the lane with immediate-strength barrels and can split a fight with Explosive Cask.
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Heimerdinger
A setup mage who builds protected turret zones, pushes methodically and punishes enemies who enter prepared ground.
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Janna
A defensive enchanter who protects one carry, interrupts committed dives and resets losing formations with Monsoon.
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Jarvan IV
A tempo jungler whose flag-and-drag creates early lanes, then transitions into durable initiation and terrain control.
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Jax
A mixed-damage duelist who converts short Empower trades into a sustained all-in once Counter Strike and his ultimate are available.
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Karthus
A scaling damage mage who farms with precise Lay Waste casts and continues controlling the fight through Death Defied.
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Kassadin
A mana-scaling anti-mage who survives a weak ranged lane, then uses stacked Riftwalks to choose short, lethal trades.
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Katarina
A reset assassin who uses Bouncing Blade to prepare a target, Shunpo to enter and Death Lotus only after key interruption is unavailable.
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Kayle
A hybrid scaling top laner who creates temporary ranged windows with Righteous Fury and can deny decisive burst with Intervention.
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Kog'Maw
A fragile scaling marksman who extends his threat with Bio-Arcane Barrage and must build every fight around protected firing time.
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Lee Sin
An early-skirmish jungler who turns information, mobility and two-part abilities into tempo before late-game fights become front-to-back.
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Leona
A commitment support who converts one clean Zenith Blade into layered control, then survives the counter-focus through Eclipse.
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Lulu
A flexible enchanter who can shield and accelerate an ally or polymorph and slow the enemy starting the fight.
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Lux
A long-range control mage who wins through wave placement, Light Binding angles and disciplined spell sequencing.
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Malphite
An armor-scaling tank who survives lane through Granite Shield and creates decisive fights with Unstoppable Force.
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Malzahar
A wave-control mage who uses Malefic Visions and summoned Voidlings to create pressure, then locks one target with Nether Grasp.
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Master Yi
A scaling attack-speed jungler who farms toward expensive carry items, dodges key moments with Alpha Strike and extends Highlander through takedowns.
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Miss Fortune
A lane-focused marksman who converts Double Up angles and movement speed into health leads, then looks for an uninterrupted Bullet Time.
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Morgana
A safe control mage who farms through Tormented Soil, threatens long bindings and uses Black Shield to deny the spell that would stop her entry.
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Nasus
A patient top-lane scaler who trades early tempo for Siphoning Strike growth, then controls short-ranged carries with Wither.
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Nidalee
A hybrid top laner who controls brush and range in human form, then converts weakened targets with Cougar mobility and Takedown.
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Nunu
A supportive objective jungler who sustains and secures with Consume, accelerates a carry with Blood Boil and controls ganks through point-and-click Ice Blast.
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Olaf
An extended-fight top laner who chains Undertow pickups, gains power at low health and ignores crowd control with Ragnarok.
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Pantheon
An early-pressure top laner who combines targeted spear poke, a reliable stun and a circular global landing to snowball other lanes.
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Rammus
A fast-engaging tank jungler who punishes attack-heavy teams by forcing one target into Defensive Ball Curl.
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Ryze
A mana-scaling battle mage who chains targeted control and low-cooldown spells while growing much harder to remove.
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Shaco
An early-pressure jungle assassin who prepares camps and paths with Jack In The Box, crosses vision with Deceive and punishes exposed targets from behind.
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Singed
A movement-based top laner who turns mana into health, controls waves with Poison Trail and punishes pursuit with Adhesive and Fling.
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Sion
A legacy AP burst top laner who pairs a point-and-click stun with an explosive shield while farming permanent health through Enrage.
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Sivir
A wave-control marksman who turns Boomerang Blade pressure, selective Spell Shields and On The Hunt into fast objective rotations.
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Skarner
A farming tank jungler who accelerates through repeated Crystal Slash casts and isolates one priority target with Impale.
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Sona
A lane-sustain and aura support who builds small positional advantages, then uses Crescendo to decide clustered fights.
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Soraka
A sustain support who protects lane health, silences a committed threat and influences distant fights with Wish.
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Taric
A durable utility support who protects a carry, lands a targeted stun and amplifies a committed team with Radiance.
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Teemo
A ranged lane controller who wins repeated attack trades, denies basic attacks with Blind and turns river paths into trapped territory.
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Tristana
A scaling-range marksman who pairs Rapid Fire with decisive Rocket Jump windows and uses Buster Shot to reset dangerous spacing.
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Tryndamere
A fury-driven split-push duelist who farms toward critical-strike pressure, sustains with Bloodlust and commits through lethal damage with Undying Rage.
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Twisted Fate
A map-control mage who farms with Wild Cards, prepares a reliable card for picks and separates global reveal from global teleport.
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Twitch
A scaling ambush marksman who stacks Deadly Venom, detonates it with Expunge and looks for protected piercing-fire angles.
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Vayne
A short-range duelist who survives lane through restraint, then turns clean target access into repeated Silver Bolts pressure.
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Veigar
A scaling burst mage who turns point-and-click Baleful Strike farming into permanent power and uses instant Event Horizon to define the fight.
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Warwick
A sustaining jungle duelist who farms safely, senses weakened enemies and turns level six into a reliable point-and-click suppression gank.
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Wukong
A short-burst top laner who enters with Nimbus Strike, removes armor with Crushing Blow and uses a single Cyclone for decisive disruption.
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Zilean
A poke and utility support who accelerates the whole team's experience, controls movement with Time Warp and denies a decisive death with Chronoshift.
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